9 Levels of Hell: Volume 1 Stats

Chapter 1Chapter 2Chapter 3 Chapter 4 Chapter 5
Chapter 6 Chapter 7Chapter 8Chapter 9Chapter 10
Chapter 11Chapter 12Chapter 13Chapter 14Chapter 15
Chapter 16Chapter 17Chapter 18Chapter 19Chapter 20
Chapter 21Chapter 22Chapter 23Chapter 24Chapter 25
Chapter 26Chapter 27Chapter 28Chapter 29

Chapter 1

Clint Hawkins (Level 1)
Active Effects: Beginner’s Luck (undetectable to other players for 5 mins)
Starting Stats:
HP: 100/100
NRG: 100/100
XP: 0/100
ATK: 1
DEF: 1
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Chapter 2

The Kid
A secret, for now. Jump to Chapter 27 for stats reveal

Chapter 3

Clint Hawkins (Level 1)
Active Effects: Beginner’s Luck expired
Starting Stats:
HP: 100/100
NRG: 100/100
XP: 0/100
ATK: 1 (base) + 2 (Trusty Bat) = 3
DEF: 1
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Chapter 4

Clint Hawkins (Level 1)
Active Effects: none
Starting Stats:
HP: 100/100
NRG: 100/100
XP: 0/100
ATK: 1 (base) + 25 (Beretta M9) = 26
DEF: 1
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Malina Ortiz (Level 12)
Active Effects: none
Starting Stats:
HP: 180/180
NRG: 130/130
XP: 250/650
ATK: 4 (base) + 45 (CZ Bobcat G2, 28-gauge) = 49
DEF: 3 (base) + 15 (Simple Kevlar Vest) = 18
HP Regen: 5 HP/min
Stamina: 3 NRG/min

Chapter 5

Clint Hawkins (Level 1)
Active Effects: none
Starting Stats:
HP: 100 – 5 (fell on his own ankle, lol) = 95/100
NRG: 100 – 15 (3 mins of combat) = 85
XP: 0 + 25 (Single Kill) + 50 (Double Kill) + 50 (Quest Complete) = 125/100 (increase to level 2)
ATK: 1 (base) + 40 (AR-15) = 41
DEF: 1
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Malina Ortiz (Level 12)
Active Effects: none
Starting Stats:
HP: 180 – 10 = 170/180
NRG: 130 – 15 (3 mins of combat) = 105/130
XP: 250 + 25 (Single Kill) + 50 (Double Kill) + 25 (Single Kill) + 50 (Double Kill) + 50 (Quest Complete) = 450/650
ATK: 4 (base) + 45 (CZ Bobcat G2, 28-gauge) = 49
DEF: 3 (base) + 15 (Simple Kevlar Vest) = 18
HP Regen: 5 HP/min
Stamina: 3 NRG/min

Chapter 6

Florence Wilkes (Level 19)
Active Effects: Queen of Hell (+10% to all skills).
Note: allows current HP/NRG level to regenerate beyond the base stat limit
Starting Stats:
HP: 240 + 24 (effect bonus) = 264/240
NRG: 150 + 15 (effect bonus) = 165/150
XP: 575/1000
ATK: 5 (base) + .5 (effect bonus) + 30 (Antique Pistol) = 35.5
DEF: 4 (base) + .4 (effect bonus) + 40 (Level IV Ceramic Body Armor) = 44.4
HP Regen: 7 (base) + .7 (effect bonus) = 7.7 HP/min
Stamina: 3 (base) + .3 (effect bonus) = 3.3 NRG/min

Jeffery Carr (Level 15)
Active Effects: none
Starting Stats:
HP: 220/220
NRG: 120/120
XP: 25/800
ATK: 4 (base) + 40 (AK-47) = 44
DEF: 5 (base) + 25 (Specialized Kevlar Vest) = 30
HP Regen: 7 HP/min
Stamina: 2 NRG/min

Boots (Level 14)
Active Effects: none
Starting Stats:
HP: 190/190
NRG: 140/140
XP: 300/750
ATK: 8 (base) + 40 (AR-15) = 48
DEF: 3 (base) + 25 (Specialized Kevlar Vest) = 28
HP Regen: 5 HP/min
Stamina: 1 NRG/min

Chapter 7

Clint Hawkins (Level 2)
Active Effects: none
Starting Stats:
HP:95 + 5 (5 mins of HP regen) = 100/100
NRG: 85 + 15 (15 mins of stamina) = 100/100
XP: 25/150
ATK: 1 (base) + 40 (AR-15) = 41
DEF: 1 (base) + 2 (Steel-Toed Boots) + 15 (Simple Kevlar Vest) = 18
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Malina Ortiz (Level 12)
Active Effects: none
Starting Stats:
HP: 170 + 10 (10 mins of HP regen) = 180/180
NRG: 105 + 15 (15 mins of stamina) = 130/130
XP: 450/650
ATK: 4 (base) + 45 (CZ Bobcat G2, 28-gauge) = 49
DEF: 3 (base) + 15 (Simple Kevlar Vest) = 18
HP Regen: 5 HP/min
Stamina: 3 NRG/min

Chapter 8

Clint Hawkins (Level 2)
Active Effects: none
Starting Stats:
HP: 100/100
NRG: 100/100
XP: 25 + 25 (No Shit, Sherlock) = 50/150
ATK: 1 (base) + 40 (AR-15) = 41
DEF: 1 (base) + 2 (Steel-Toed Boots) + 15 (Simple Kevlar Vest) = 18
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Malina Ortiz (Level 12)
Active Effects: none
Starting Stats:
HP: 180/180
NRG: 130/130
XP: 450/650
ATK: 4 (base) + 45 (CZ Bobcat G2, 28-gauge) = 49
DEF: 3 (base) + 15 (Simple Kevlar Vest) = 18
HP Regen: 5 HP/min
Stamina: 3 NRG/min

Chapter 9

Atlas (Level 18)
Active Effects: none
Starting Stats:
HP: 240/240
NRG: 140/140
XP: 225/950
ATK: 7
DEF: 5
HP Regen: 5 HP/min
Stamina: 4 NRG/min

Florence Wilkes (Level 19)
Active Effects: Queen of Hell (+10% to all skills).
Note: allows current HP/NRG level to regenerate beyond the base stat limit
Starting Stats:
HP: 240 + 24 (effect bonus) = 264/240
NRG: 150 + 15 (effect bonus) = 165/150
XP: 575/1000
ATK: 5 (base) + .5 (effect bonus) + 30 (Antique Pistol) = 35.5
DEF: 4 (base) + .4 (effect bonus) + 40 (Level IV Ceramic Body Armor) = 44.4
HP Regen: 7 (base) + .7 (effect bonus) = 7.7 HP/min
Stamina: 3 (base) + .3 (effect bonus) = 3.3 NRG/min

Chapter 10

Clint Hawkins (Level 2)
Active Effects: none
Starting Stats:
HP: 100/100
NRG: 100/100
XP: 25 + 25 (No Shit, Sherlock) = 50/150
ATK: 1 (base) + 40 (AR-15) = 41
DEF: 1 (base) + 2 (Steel-Toed Boots) + 15 (Simple Kevlar Vest) = 18
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Malina Ortiz (Level 12)
Active Effects: none
Starting Stats:
HP: 180/180
NRG: 130/130
XP: 450/650
ATK: 4 (base) + 45 (CZ Bobcat G2, 28-gauge) = 49
DEF: 3 (base) + 15 (Simple Kevlar Vest) = 18
HP Regen: 5 HP/min
Stamina: 3 NRG/min

Chapter 11

Clint Hawkins (Level 2)
Active Effects: none
Starting Stats:
HP: 100/100
NRG: 100/100
XP: 25 + 25 (No Shit, Sherlock) = 50/150
ATK: 1 (base) + 40 (AR-15) = 41
DEF: 1 (base) + 2 (Steel-Toed Boots) + 15 (Simple Kevlar Vest) = 18
HP Regen: 1 HP/min
Stamina: 1 NRG/min

Malina Ortiz (Level 12)
Active Effects: none
Starting Stats:
HP: 180/180
NRG: 130/130
XP: 450/650
ATK: 4 (base) + 45 (CZ Bobcat G2, 28-gauge) = 49
DEF: 3 (base) + 15 (Simple Kevlar Vest) = 18
HP Regen: 5 HP/min
Stamina: 3 NRG/min

Chapter 12

Chapter 13

Chapter 14

Chapter 15

Chapter 16

Chapter 17

Chapter 18

Chapter 19

Chapter 20

Chapter 21

Chapter 22

Chapter 23

Chapter 24

Chapter 25

Chapter 26

Chapter 27

Chapter 28

Chapter 29